' SAVEGAME_EQUIPMENT_ITEMS', double-click it. ' SAVEGAME_PLAYERCHAR', then double-click the line which contains ' SAVEGAME_PLAYERCHAR_CHAR', then look for You will now see a line in the window which starts with ' 0', double-click that line, which will expand it into several new lines, double-click the line which contains REMEMBER TO MAKE A BACKUP OF YOUR SAVES!ĥ. ' My Documents\BioWare\Dragon Age 2\Characters\ \Saves\ \ [THE FILE THAT ENDS WITH '.das''. Go back to your pyGFF folder, open 'editor.exe', as before, and go to your savegame folder, located in Keep this window open, we'll use it later on, and move to step 4.Ĥ. You will see a list of item properties, aka. \Dragon Age 2\packages\core\data', then in the window that opens, choose Open pyGFF (editor.exe) and open '2da.rim' (located in '. So I started looking around in the files for item information, and discovered a way to modify a savegame's equipped items, and here's how:Ģ. I've been lurking around the web these last few days on how to modify Dragon Age 2, and thanks to these forums and BioWare's own forums, I've discovered a nifty way to collect information from saves and data files. How to Create / Modify Items Tutorial - By Ab3n